
Those ears were a little superfluous given my critter's appearance, but they were still an appreciated element of flair After picking my tribe and finally being unleashed into the meat of Biomutant's open world, I immediately made a beeline towards the nearest rundown building I could find and was rewarded for my efforts with my first piece of old-world gear-an old toque with fox ears on the top. The only real difference between Fallout’s world and Biomutant is that there’s actual greenery in between the toxic wreckage of an extinct civilization. There are nuclear plants leaking radiation around a pit of glowing waste, towns that have been reduced to rubble by long-past explosions, and the random detached home that has held up relatively well and sometimes has a functioning piece of old-world gear hidden away in the basement. Only the survivors are mutated squirrels, marsupials and lemurs rather than humans.Įverywhere that's not a little furry settlement is in utter ruin. Sure, Biomutant's apocalypse is one of environmental collapse due to rampant pollution rather than a nuclear exchange, but the end result is the same: humanity has mostly died out and the survivors are left picking up the pieces. We'll start with the post-apocalyptic world. Related: Biomutant's New Patch Nerfs Dead-Eye Class And Muzzles The Narrator There are more systems and mechanics in Biomutant than perhaps the game knows what to do with a common critique amongst reviews is that none of these systems sync up together into a cohesive whole.īut the bedrock of Biomutant, the stuff that everything else is layered on top of, is basically just a good Fallout game.

I’m actually playing what I’ve come to dub “Furry Fallout,” or better known as Biomutant.Įven for those playing the game, it might be easy to overlook the Fallout game loop that pervades Biomutant, since it’s a bit of a kitchen sink game.

Sounds like I’m playing a Fallout game, right? Well, I’m not. There's the occasional puzzle game to break up the action, and there are a whole bunch of factions that I’ll need to either ally with or eventually eliminate.

Occasionally, I’ll wander across an old-world vault and find some primo tech in there that’ll really up my arsenal.

The game I’m playing right now takes place in a post-apocalyptic world where you’re mostly scrounging around for junk and then turning that junk into something useful, like weapons or armor.
